They are constantly improving because, for me, the joy of this profession means that we learn something new every day, especially when one is involved, curious, and passionate
- - Supervised game development in Unity and Cocos Creator to meet project standards.
- Resolved optimization challenges to enhance game performance and quality.
- Managed publishing processes, addressing platform-specific issues and strategies.
- Providing guidance and solutions to development challenges.
- Researched and implemented innovative strategies to improve game reach and performance.
- Optimized game performance for specified hardware requirements.
-Managed build and release pipelines for Android and iOS, ensuring efficient deployment.
-Provided technical leadership and mentorship to junior and mid-level developers.
-Created custom editor scripts and tools for streamlined testing and production.
- Develop and update courses covering Unity 3D development, emphasizing critical analysis and testing methodologies.
-Deliver lectures and hands-on tutorials on Unity 3D development, integrating critical analysis techniques into the curriculum.
- Design assessments evaluating Unity 3D skills and critical analysis, providing constructive feedback.
-Instruct students on game testing and quality assurance practices, incorporating practical testing exercises.
- Provide technical leadership for AR
- VR product development, ensuring alignment with product goals.
-Lead the creation of prototypes and proof-of-concept projects to validate technical feasibility.
-Evaluate and choose appropriate technologies and frameworks for AR
- VR development.
-Head Of THOR VR Project.
- Engineered dynamic game modes (Team Deathmatch, Free For All) and implemented a robust Account Server and Master Server for seamless communication between clients and servers.
-Pioneered the creation of a Twitch server, enabling streamers to engage viewers through an innovative achievement system.
-Developed user-friendly tools for non-developers, including a Maps tool and a CouchDB tool for efficient data management.
-Bridged server and client-side development, optimizing game functionality and real-time communication.
-Innovated the Twitch server system, boosting streamer-audience interaction and engagement.
-Enhanced collaboration with non-developer team members through user-friendly data management tools.
- Implement leaderboards, achievements, and in-app purchases.
Build a secure accounting system using C#, PHP, and MySQL
-Implement robust security for user accounts and transactions.
Collaborate with backend teams for integration.
-UI Integration: Integrate user accounts and financial info into the game UI.
- Provide technical leadership for AR
- VR product development, ensuring alignment with product goals.
-Collaborate with development teams on architecture, coding standards, and implementation.
-Work closely with QA teams to implement effective testing strategies for AR
- VR applications.
-Lead the creation of prototypes and proof-of-concept projects to validate technical feasibility.
- Provide technical leadership for AR
- VR product development, ensuring alignment with product goals.
-Collaborate with development teams on architecture, coding standards, and implementation.
-Work closely with QA teams to implement effective testing strategies for AR
- VR applications
-Lead the creation of prototypes and proof-of-concept projects to validate technical feasibility.
-Evaluate and choose appropriate technologies and frameworks for AR
- VR development.
- Oversee the management of all studio projects.
Collaborate with project managers to define project scopes, milestones, and resource allocation.
-Provide hands-on oversight of studio projects, particularly focusing on gameplay development in Unity 3D.
-Lead the design and implementation of innovative and engaging gameplay mechanics.